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Sonia Landy Sheridan is a visual artist and professor Emerita of the School of the Art Institute of Chicago where, after ten years of teaching the fine arts, she founded the program Generative Systems in 1970. With the cooperation of scientists, industry, artists and a unique body of graduate students, Sheridan was able to explore the implications of the communications revolution for the arts. As artist-in-residence at 3M's Color Research and Central Research Labs, she was able to take back to her students up-to-date industrial experiences. Sheridan shaped her art and teaching on the premise that art, science and technology function as intertwining systems of thought. In 2002 the Hood Museum of Art, Dartmouth College, accessioned into its permanent collection over 600 of Sheridan's art works in 31 different mediums created between 1949 and 2002. Thus drawings, paintings, prints, and photographs from the earlier years are being kept together, along with dozens of new media material such as Telecopier, copier, and computer artwork produced from 1969 to 2002. This single body of work is available to scholars and students interested in the artistic development of an artist working during the communications revolution of the second half of the 20th century. The Daniel Langlois Foundation of Montreal, Canada has accessioned Sheridan's media work, correspondence, videos, history of Generative Systems, data and records from the 1940s through 2000s. Sheridan's work is also in permanent collections such as, the Art Institute of Chicago; the San Francisco Museum of Modern Art; the National Gallery of Canada; the Fundacion Telefonica, Madrid, Spain; the Museum of Science & Industry, Chicago, and the Tokyo Metropolitan Museum of Photography. Books and articles both by and about Sheridan have been published in many languages. For her work with Generative Systems she is a Guggenheim Fellow and three times National Endowment for the Arts grantee. At present Sheridan is still sending works to international exhibits such as the 2002 2nd Buenos Aires Biennale. She also produced an interactive art game "GenArt" for the handheld computer with software and production by her former student John Dunn via his Algorithmic Arts on-line company.

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